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So, just to be clear on health dice-- are dice lost when they drop below one? Reads like they reset to 4 when they drop below one. Seems pretty obvious in context, but I wanted to verify.

I've been writing the 2nd edition so long I had to go back and re-read the original book to answer this. But - yes - you lose the die and then the next one sets to 4 and the cycle begins again

Phew. That's what I thought. Thanks for diving back in for me!

No problem! I would love to hear back if you play it and I always willing to answer questions.

Any suggestions for gigs or scenarios

What age do you recommend the players be for this game?

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This version? Teen and up. The much expanded version coming out later this year? 16 or over.

Alright! Thank you! :)

How many total Descriptive Tags should a Nocker start with? I was considering 3, but the player can choose from Origin or Guise however they like.

I am terribly sorry. I never saw a notification of your post. In this version of the game, the PCs get all of the Descriptor Tags for their Origin and Guise.

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How many players does this game support? What is the average game time?

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As a full rpg (though there is going to be a major and free update to it within the next few weeks) it supports 2+ players. Average game time will probably be 3 hours for as many sessions as it takes finish out the Gig

An amazing blend of Caltrop Core and PBTA! Akira, here I come!